Copy/Cut/Paste
︎ https://youtu.be/DGsUHAg9zMY
This project stems from my interest in virtual images (computer-generated images) because I have noticed that we live in a world surrounded by images. Furthermore, digital images are evolving towards a more realistic direction, such as in science fiction movies or metaverse. These images carry characteristics of simulating the real world and impact the reality.
By studying the development process and characteristics of images, I have discovered that the relationship between virtual images and reality is similar to that between a navel and a mother's womb, connected by an umbilical cord. The navel is a trace of the mother's womb and is a "birthmark" of human history. Similarly, images originate from reality, and computers change the way images are created, allowing images to be detached from reality. The umbilical cord that connects reality and images is hidden, allowing virtual images to self-replicate.
In the project, I scanned myself to obtain a digitized 3D image, which allowed me to create a digital replica of myself through digital media in the real world. The imaging conditions for the 3D image require a complete scan of me from left to right, top to bottom, and back to front, providing a hotbed for the computer to reproduce the image. This interference with imaging is similar to glitch art, which can be understood as a symptom of computers losing control or as computers using their own language to generate images. This "collaboration" reflects how digital images go beyond the replication process in the simulation process.
By studying the development process and characteristics of images, I have discovered that the relationship between virtual images and reality is similar to that between a navel and a mother's womb, connected by an umbilical cord. The navel is a trace of the mother's womb and is a "birthmark" of human history. Similarly, images originate from reality, and computers change the way images are created, allowing images to be detached from reality. The umbilical cord that connects reality and images is hidden, allowing virtual images to self-replicate.
In the project, I scanned myself to obtain a digitized 3D image, which allowed me to create a digital replica of myself through digital media in the real world. The imaging conditions for the 3D image require a complete scan of me from left to right, top to bottom, and back to front, providing a hotbed for the computer to reproduce the image. This interference with imaging is similar to glitch art, which can be understood as a symptom of computers losing control or as computers using their own language to generate images. This "collaboration" reflects how digital images go beyond the replication process in the simulation process.
这个项目源于我对虚拟图像(计算机生成的图像)的兴趣,因为我发现我们生活在一个被图像包围的世界里。而且数字图像正在向更现实的方向发展,如科幻电影或元空间。这些图像都带有对现实世界模拟的特征以及冲击着现实世界的真实性。
通过研究图像的发展过程及其特征,我发现虚拟图像和现实之间的关系类似于肚脐和母亲的子宫之间的关系,它们由脐带连接。而肚脐是母亲的子宫的痕迹,是人类历史的 "胎记"。同样,图像源于现实,计算机改变了图像的成像方式,所以图像可以从现实中脱离出来。而连接现实和图像的脐带被隐藏起来,允许虚拟图像自我复制。
在影像中,我通过扫描自己获得了一个数字化的三维图像,这使得在现实世界中的我能够通过数字媒介创造出一个数字复制品的自己。三维图像的成像条件,需要从左到右、从上到下、从后到前对我进行完整的扫描,这为计算机再现图像提供了温床。这种对成像的 "干扰 "类似于故障艺术,可以理解为计算机失控的症状或者被理解为计算机使用自己的语言来产生图像。这种 "合作 "反映了数字图像在模拟过程中超越了复制的方式。